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WarriorEdit

The Warrior excels at close range combat. With strong combat abilities and high defense, Warriors are capable of fighting independently.

Key StrengthsEdit

  • Durable masters of close-range combat
  • Can fight equally well solo or in a group

Max SoldiersEdit

  • 2 Soldiers Available

Sub-ClassesEdit

  • Tiger Captain
  • Fang Captain

FencerEdit

Fencers excel in a variety of combat skills. The most versatile class, they must be good at rallying troops and show skill in both melee and long-range combat.

Key StrengthsEdit

  • Versatile at all options, both melee and ranged
  • Has more supporting soldiers than Warriors or Conjurers

Max SoldiersEdit

  • 4 Soldiers Available

Sub-ClassesEdit

  • Blademaster
  • Imperial Guard

TacticianEdit

Tacticians guide the flow of war, and are able to command more troops than any other class. They play a crucial support role, and can turn the tide of battle.

Key StrengthsEdit

  • Can command more soldiers than any other class
  • Can support their troops with healing and buffs

Max SoldiersEdit

  • 6 Soldiers Available

Sub-ClassesEdit

  • Scholar
  • Strategist

ConjurerEdit

Conjurers command the power of the elements. Their spells can cause great damage to an army from a distance, giving Conjurers an important strategic role.

Key StrengthsEdit

  • Can cast from a distance, giving them a ranged advantage
  • Can do great damage to multiple enemies with their spells

Max SoldiersEdit

  • 2 Soldiers Available

Sub-ClassesEdit

  • Mystic
  • Taoist

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